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void | FreeAll () |
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void | FreeMap () |
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void | FreeComp () |
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void | FreeCompComp () |
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size_t | GetMapArrayAlloc (void) |
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size_t | GetCompArrayAlloc (void) |
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size_t | GetCompCompArrayAlloc (void) |
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bool | IsCompCompArrayComplete (int base_level) |
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unsigned int | tex_name |
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int | level_min |
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int | x |
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int | y |
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int | nGPU_compressed |
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ColorScheme | m_colorscheme |
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int | tex_mem_used |
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unsigned char * | map_array [10] |
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unsigned char * | comp_array [10] |
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unsigned char * | compcomp_array [10] |
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int | compcomp_size [10] |
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int | compdata_ticks |
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Definition at line 52 of file glTextureDescriptor.h.
The documentation for this class was generated from the following files: